Taking damage may result in dropping a passive item.įully recharges Isaac's active item upon entering a boss fight. Using an active item will drop it onto a pedestal on the ground. Grants a familiar that transforms into another random familiar every 10 seconds. Bombs will no longer knock each other away. ![]() Removes the delay between bomb placements, allowing them to be placed rapidly. The familiar is randomized at the start of each floor. Spawns a familiar with a random tear effect. Taking damage has a chance to spawn a Rainbow Poop.Įnemies, enemy shots, tears, and pickups will briefly freeze in place at random intervals. ![]() Enemies can randomly become briefly charmed or feared. ![]() Spawns a fly familiar that orbits around a random enemy and deals 30 damage per second to enemies it comes in contact with. The tears copy Isaac's stats and most tear effects. Upon use, creates a stationary sprinkler that rotates and fires tears in 8 directions.
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